|

Home > Projects > Overview
Nearlife is in the business of creating interactive, digital educational and entertainment experiences.
Our products include:
- large, location-based exhibits suitable for installation in museums, science centers, aquariums, zoos and entertainment centers throughout the world
- web-based applications that are often linked to museum-installed exhibits
- wireless applications delivered to a variety of communication and game-playing devices,
- and...soon...Nearlife products will be interfaced with traditional broadcast media to create next-generation educational and entertainment applications.
Our approach is unique. Combining computer graphic and artificial intelligence concepts learned at the MIT Media Lab with New York City media production, Nearlife blends traditional storytelling techniques with appropriate new technologies. Our highly popular museum experiences demonstrate what can happen when plot, setting and character meet the digital world.
Our projects are tactile, immersive and engaging. Imagine a 32 foot long wall of rear projected, high resolution images with imbedded touch-screen technologies allowing dozens of visitors to interact at the same time. We employ technology in the background, as a tool to facilitate new frontiers in interactive venues.
Imagine experiencing an exhibit installed in some museum halfway around the world...from the comfort of your living room. Nearlife uses the Internet as a tool to expand exhibit functionality beyond the walls of the museum to schools and homes everywhere.
Whatever you can imagine, in the world of interactive entertainment, Nearlife will be there, leading the way, developing new experiences that will span the Web, TV, computer games, merchandising, electronic toys and more.
|